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Renholdër

PLAY-BY-POST canine r o l e p l a y

 
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Join date : 2014-08-02
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PostSubject: Hierarchy    Hierarchy      EmptySun Aug 03, 2014 6:42 pm

 Tribune
The Tribune has the ultimate authority over each and every unit and individual within the pack. Typically, they are the ones who pass down orders, essentially the behind-the-scenes director of everything that goes on. They wield the most strength, are the wisest where it is most needed, and most importantly, carry the heaviest and yet most fulfilling burden upon their shoulders. For this, they require respect from the whole of the pack, though reprimands for discourtesy may vary depending on the canine upholding this title. A Tribune may greet with a smile or rule with an iron paw, but no matter how cruel the order, a subordinate must abide their laws. The have the ability to promote and demote, to welcome and exile, and have the absolute word over the other units.
 Council
Members of the Council are the right paw to the Tribunes and, though they do not carry as much power, are to be addressed with as much respect as their leaders. They are the first to take a Tribune's position if they are ever absent, for they know their pack's rules and morals—forwards and backwards—by heart. Their responsibilities are relatively versatile, as even a Council may assign discipline and orders, but they may not go so far as to banish or demote a wolf without permission as well as a solid reason to do so. They provide supplementary and additional advice and support to the Tribunes, ensure safety and wellbeing of the pack, and are counted on to give out orders when the Tribunes aren't present.
 Legate
Legates are, more or less, the left paw to the Tribune, though they have a much more limited range of authority than both the Tribune and Council. They are chosen from the most excelling among the units, for this rank requires the one with the most knowledge and skill. They assist both Tribune and Council with training-inspired Apprentices and are almost always found by their regals' sides. On occasion, Legates are seen as their assigned unit's representative in important discussions, although this is not always the case. It is, most importantly, the Legates' responsibility to accompany all their assigned unit's duties and provide them as much knowledge and protection from outside forces as they can muster.
 Shaman
The usually two or three Shamans of the pack are healers of all sorts, possessing a very rare and unique talent to mend all that may ail. They provide an important attribute to the canines their Tribune(s) watch over and are, arguably, incredibly influential to the survival of the entire pack. Therefore, they have the right to the same level of respect as a Legate. Their duties include examining, diagnosing, and treating patients who have been harmed. They apply medical knowledge and skills to the diagnosis, prevention, and management of injuries. They have many ways of actually healing their fellow pack-mates from their wounds, mostly through herbs, berries, mixtures, and poultices. They usually have their own private area where they sleep, store herbs, and treat wounded or sick individuals. However, Shamans are not just required to help others with physical wounds. They entitled to mentor and share with others on how to deal with mentally or emotional troubles as well, create a sense of balance for others, and generally provide guidance and direction for those in need. They specialize in helping others with their inner-most problems, and help find solutions. These select few members of the pack are usually amazing secret keepers, as they know many, if not all, and have yet to tell a soul. Skilled at mending wounds both physical and within, Shamans provide guidance to not just the members of the pack, but their regal persons as well.
 Guardian
Guardians are the thick, strong, and lean canines that guard the territory and protect the pack that live within it. They patrol the length of the territory's border with simply one mission in mind: protect and secure the teritory from outer forces. They are also the main fighting force of the pack and have plentiful knowledge in heavy combat and are engaged or experienced in actual warfare. Though they are not a necessarily high rank, their unusually slippery wit and clever antics are more useful than not and are certainty noticed, for anything and everything they uncover on their rounds must be reported to the Tribune them self. Guardians, like Legates, are chosen from the Auxiliary, but do not have nearly as much authority as them. They, the Hunters, and Auxiliary are equal, as both are purely for serving the pack.
 Hunter
The Hunters are the lithe, quick wolves of the pack who can jump high to navigate through the forest, who are fast enough to snatch a rabbit, and are strong enough to take down a wild boar. Hunters are required to do only one thing: catch prey and track down Vagabonds. They use a variety of traits such as stealth and surprise along with camouflage to catch their food. It is their responsibility to feed, especially for the canines nursing pups, and the young and old. Normally Hunters travel in teams to take down the larger prey such as deer or mountain goats, and during these parties a Guardian or two often accompany them to spot and take care of trouble that the Hunter might not be able to handle.
 Auxiliary
The Auxiliary make up the bulk force of the pack, and though they are the 'base' rank, their presence is most certainly imperative to the forest. They are the errand-runners, the side-kicks, and the assistants, for there is always strength in numbers. These canines are fundamentally ordinary individuals who not really members of any specific unit, and are also commonly found with the pregnant mothers, pups, and running errands for the Shamans.
 Apprentice
Apprentices are in no way unworthy, but are either too young to take on the duties of a higher ranking position, or are simply too inexperienced for much else and want to change that. Pups earn this title at the age of two months. They are to be trained by the Legate of the unit they are training for, as well as the Council, until they have reached adult age or can show experience necessary for a higher rank. While their agenda would usually say "train" in a continuous, unchanging list, the duties of these canines also may include helping those in the unit they're preparing to join or partaking assessments.
 Vagabond
Until a wolf has been accepted into the pack, they roam the lands as Vagabonds, or 'loners'. They have little to no privileges and are owed absolutely no authority and little respect from pack members until their skills are deemed worthy by the Legates, Council members, and Tribunes. If hunting or trespassing on marked territory, they must be extremely wary, as the Hunters and Guardians are highly trained in what they do: capture the loners, and bring them to the Tribune and Council where they can decide if they are worthy or not. And if not, discipline is imminent, or at least possible.
 Unblooded
The Unblooded canines are those who have either committed crimes so horrid and disturbing that not only the Tribune removes them from their rank within their pack, but banishes them completely, or were either stupid or unlucky enough to get within reach of disease or insanity's grasp. The mentally sound yet twisted half are sure to stay away from the pack's border, for if they are seen astray it is punishable by severe injury. The other half usually roam the lands mindlessly, some gone rabid, some having contracted an unknown mental illness, mingling in the outer realms, but have been known to venture to close for comfort.
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